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Physics-Based 4D Simulation

Physics-based character control, physically plausible reconstruction, and adversarial motion priors — from biped locomotion and quadruped control to language-directed skills and humanoid robotics.

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Physics-Based Character Control 30+ papers

Model / MethodFull TitleVenueYear
SIMBICONSimple biped locomotion control TOG2007
PFNNPhase-functioned neural networks for character control TOG2017
MANNMode-adaptive neural networks for quadruped motion control TOG2018
DeepMimicExample-Guided Deep RL of Physics-Based Character Skills TOG2018
AMPAdversarial Motion Priors for Stylized Physics-Based Character Control TOG2021
ASELarge-Scale Reusable Adversarial Skill Embeddings TOG2022
ControlVAEModel-Based Learning of Generative Controllers TOG2022
MoCapActA Multi-Task Dataset for Simulated Humanoid Control NeurIPS2022
PADLLanguage-Directed Physics-Based Character Control SIGGRAPH Asia2022
CALMConditional Adversarial Latent Models for Directable Virtual Characters SIGGRAPH2023
PMPLearning to Physically Interact with Environments SIGGRAPH2023
MaskedMimicUnified Physics-Based Character Control Through Masked Motion Inpainting TOG2024
SuperPADLScaling Language-Directed Physics-Based Control SIGGRAPH2024
PDPPhysics-Based Character Animation via Diffusion Policy SIGGRAPH Asia2024
OmnigraspGrasping Diverse Objects with Simulated Humanoids NeurIPS2024
PACER++On-Demand Pedestrian Animation Controller CVPR2024
CLoSDClosing the Loop between Simulation and Diffusion ICLR2025
SkillMimicLearning Basketball Interaction Skills from Demonstrations CVPR2025
HOVERVersatile Neural Whole-Body Controller for Humanoid Robots ICRA2025
ASAPAligning Simulation and Real-World Physics for Agile Humanoid Skills RSS2025
UniPhysUnified Planner and Controller with Diffusion arXiv2025
SONICSupersizing Motion Tracking for Natural Humanoid Whole-Body Control arXiv2025
RoboGhostLanguage-Grounded Motion Latents for Humanoid Control ICLR2026
KungfuBotPhysics-based Control for Highly-Dynamic Behaviors NeurIPS2025
VisualMimicVisual Humanoid Loco-Manipulation via Motion Tracking arXiv2025
EgoBridgeDomain Adaptation for Generalizable Imitation from Egocentric Data NeurIPS2025

Physically Plausible 3D Reconstruction 10+ papers

Model / MethodFull TitleVenueYear
AugNeRFTraining Stronger Neural Radiance Fields with Physics-Grounded Augmentations CVPR2022
PhysDreamerPhysics-Based Interaction with 3D Objects via Video Generation ECCV2024
PhyReconPhysically Plausible Neural Scene Reconstruction NeurIPS2024
PhysicsNeRFPhysics-Guided 3D Reconstruction from Sparse Views ICML2025
PBR-NeRFInverse Rendering with Physics-Based Neural Fields CVPR2025
CASTComponent-Aligned 3D Scene Reconstruction from an RGB Image arXiv2025
PixieFast and Generalizable Supervised Learning of 3D Physics from Pixels arXiv2025
HoloSceneSimulation-Ready Interactive 3D Worlds from a Single Video NeurIPS2025